import java.awt.Color;

import javax.swing.JPanel;


public class Arena extends JPanel {
	private Robots _robots[] ;


	public Arena() {
		// use constructor provided from Jpanel class
		super();
		
		// Random Generated Arena number, right now three levels
		int arenaNumber =(int) Math.ceil(Math.random()*3);// randomly picks either 1,2 or 3
		

		switch(arenaNumber){
		case 1:
			this.setBackground(Color.BLUE);
			this.setToolTipText("Arena"+ arenaNumber);//Fix ?
			
			break;
		case 2:
			this.setBackground(Color.GREEN);
			break;
		case 3:
			this.setBackground(Color.PINK);
			break;

		}

	}



}



